import {bisect} from "d3-array"; import {interpolate as interpolateValue, interpolateRound} from "d3-interpolate"; import {map, slice} from "./array"; import constant from "./constant"; import number from "./number"; var unit = [0, 1]; export function deinterpolateLinear(a, b) { return (b -= (a = +a)) ? function(x) { return (x - a) / b; } : constant(b); } function deinterpolateClamp(deinterpolate) { return function(a, b) { var d = deinterpolate(a = +a, b = +b); return function(x) { return x <= a ? 0 : x >= b ? 1 : d(x); }; }; } function reinterpolateClamp(reinterpolate) { return function(a, b) { var r = reinterpolate(a = +a, b = +b); return function(t) { return t <= 0 ? a : t >= 1 ? b : r(t); }; }; } function bimap(domain, range, deinterpolate, reinterpolate) { var d0 = domain[0], d1 = domain[1], r0 = range[0], r1 = range[1]; if (d1 < d0) d0 = deinterpolate(d1, d0), r0 = reinterpolate(r1, r0); else d0 = deinterpolate(d0, d1), r0 = reinterpolate(r0, r1); return function(x) { return r0(d0(x)); }; } function polymap(domain, range, deinterpolate, reinterpolate) { var j = Math.min(domain.length, range.length) - 1, d = new Array(j), r = new Array(j), i = -1; // Reverse descending domains. if (domain[j] < domain[0]) { domain = domain.slice().reverse(); range = range.slice().reverse(); } while (++i < j) { d[i] = deinterpolate(domain[i], domain[i + 1]); r[i] = reinterpolate(range[i], range[i + 1]); } return function(x) { var i = bisect(domain, x, 1, j) - 1; return r[i](d[i](x)); }; } export function copy(source, target) { return target .domain(source.domain()) .range(source.range()) .interpolate(source.interpolate()) .clamp(source.clamp()); } // deinterpolate(a, b)(x) takes a domain value x in [a,b] and returns the corresponding parameter t in [0,1]. // reinterpolate(a, b)(t) takes a parameter t in [0,1] and returns the corresponding domain value x in [a,b]. export default function continuous(deinterpolate, reinterpolate) { var domain = unit, range = unit, interpolate = interpolateValue, clamp = false, piecewise, output, input; function rescale() { piecewise = Math.min(domain.length, range.length) > 2 ? polymap : bimap; output = input = null; return scale; } function scale(x) { return (output || (output = piecewise(domain, range, clamp ? deinterpolateClamp(deinterpolate) : deinterpolate, interpolate)))(+x); } scale.invert = function(y) { return (input || (input = piecewise(range, domain, deinterpolateLinear, clamp ? reinterpolateClamp(reinterpolate) : reinterpolate)))(+y); }; scale.domain = function(_) { return arguments.length ? (domain = map.call(_, number), rescale()) : domain.slice(); }; scale.range = function(_) { return arguments.length ? (range = slice.call(_), rescale()) : range.slice(); }; scale.rangeRound = function(_) { return range = slice.call(_), interpolate = interpolateRound, rescale(); }; scale.clamp = function(_) { return arguments.length ? (clamp = !!_, rescale()) : clamp; }; scale.interpolate = function(_) { return arguments.length ? (interpolate = _, rescale()) : interpolate; }; return rescale(); }