# d3-voronoi This module implements [Steven J. Fortune’s algorithm](https://en.wikipedia.org/wiki/Fortune's_algorithm) for computing the [Voronoi diagram](https://en.wikipedia.org/wiki/Voronoi_diagram) or [Delaunay triangulation](https://en.wikipedia.org/wiki/Delaunay_triangulation) of a set of two-dimensional points. This implementation is largely based on [work by Raymond Hill](http://www.raymondhill.net/voronoi/rhill-voronoi.html). Voronoi diagrams are not only [visually](http://bl.ocks.org/mbostock/4360892) [attractive](http://bl.ocks.org/mbostock/4636377) but practical tools for interaction, such as to increase the target area of points in a scatterplot. See [“Strikeouts on the Rise”](http://www.nytimes.com/interactive/2013/03/29/sports/baseball/Strikeouts-Are-Still-Soaring.html) in *The New York Times* and this [multi-line chart](http://bl.ocks.org/mbostock/8033015) for examples; also see Tovi Grossman’s paper on [bubble cursors](http://www.tovigrossman.com/BubbleCursor) for a related technique. Voronoi diagrams can also be used to [automate label positioning](http://bl.ocks.org/mbostock/6909318), and Delaunay meshes are useful in computing adjacency or grouping of visual elements. ## Installing If you use NPM, `npm install d3-voronoi`. Otherwise, download the [latest release](https://github.com/d3/d3-voronoi/releases/latest). You can also load directly from [d3js.org](https://d3js.org), either as a [standalone library](https://d3js.org/d3-voronoi.v1.min.js) or as part of [D3 4.0](https://github.com/d3/d3). AMD, CommonJS, and vanilla environments are supported. In vanilla, a `d3` global is exported: ```html ``` [Try d3-voronoi in your browser.](https://tonicdev.com/npm/d3-voronoi) ## API Reference # d3.voronoi() [<>](https://github.com/d3/d3-voronoi/blob/master/src/voronoi.js "Source") Creates a new Voronoi layout with default [*x*-](#voronoi_x) and [*y*-](#voronoi_y) accessors and a null [extent](#voronoi_extent). # voronoi(data) [<>](https://github.com/d3/d3-voronoi/blob/master/src/voronoi.js#L10 "Source") Computes the [Voronoi diagram](#voronoi-diagrams) for the specified *data* points. # voronoi.x([x]) [<>](https://github.com/d3/d3-voronoi/blob/master/src/voronoi.js#L31 "Source") If *x* is specified, sets the *x*-coordinate accessor. If *x* is not specified, returns the current *x*-coordinate accessor, which defaults to: ```js function x(d) { return d[0]; } ``` # voronoi.y([y]) [<>](https://github.com/d3/d3-voronoi/blob/master/src/voronoi.js#L35 "Source") If *y* is specified, sets the *y*-coordinate accessor. If *y* is not specified, returns the current *y*-coordinate accessor, which defaults to: ```js function y(d) { return d[1]; } ``` # voronoi.extent([extent]) [<>](https://github.com/d3/d3-voronoi/blob/master/src/voronoi.js#L39 "Source") If *extent* is specified, sets the clip extent of the Voronoi layout to the specified bounds and returns the layout. The *extent* bounds are specified as an array \[\[x0, y0\], \[x1, y1\]\], where x0 is the left side of the extent, y0 is the top, x1 is the right and y1 is the bottom. If *extent* is not specified, returns the current clip extent which defaults to null. A clip extent is required when using [*voronoi*.polygons](#voronoi_polygons). # voronoi.size([size]) [<>](https://github.com/d3/d3-voronoi/blob/master/src/voronoi.js#L43 "Source") An alias for [*voronoi*.extent](#voronoi_extent) where the minimum *x* and *y* of the extent are ⟨0,0⟩. Equivalent to: ```js voronoi.extent([[0, 0], size]); ``` # voronoi.polygons(data) [<>](https://github.com/d3/d3-voronoi/blob/master/src/voronoi.js#L19 "Source") Returns a sparse array of polygons, one for each unique input point in the specified *data* points, corresponding to the cells in the computed Voronoi diagram. Equivalent to: ```js voronoi(data).polygons(); ``` See [*diagram*.polygons](#diagram_polygons) for more detail. Note: an [extent](#voronoi_extent) is required. # voronoi.triangles(data) [<>](https://github.com/d3/d3-voronoi/blob/master/src/voronoi.js#L27 "Source") Returns the Delaunay triangulation of the specified *data* array as an array of triangles. Each triangle is a three-element array of elements from *data*. Equivalent to: ```js voronoi(data).triangles(); ``` See [*diagram*.triangles](#diagram_triangles) for more detail. # voronoi.links(data) [<>](https://github.com/d3/d3-voronoi/blob/master/src/voronoi.js#L23 "Source") Returns the Delaunay triangulation of the specified *data* array as an array of links. Each link has `source` and `target` attributes referring to elements in *data*. Equivalent to: ```js voronoi(data).links(); ``` See [*diagram*.links](#diagram_links) for more detail. ### Voronoi Diagrams # diagram [<>](https://github.com/d3/d3-voronoi/blob/master/src/Diagram.js "Source") The computed Voronoi diagram returned by [*voronoi*](#_voronoi) has the following properties: * `edges` - an array of [edges](#diagram_edge). * `cells` - a sparse array of [cells](#diagram_cell), one for each unique input point. For each set of coincident input points, one of the points is chosen arbitrarily and assigned the associated cell; the other coincident input points’ entries are missing from the returned sparse array. # diagram.polygons() [<>](https://github.com/d3/d3-voronoi/blob/master/src/Diagram.js#L72 "Source") Returns a sparse array of polygons clipped to the [*extent*](#voronoi_extent), one for each cell (each unique input point) in the diagram. Each polygon is represented as an array of points \[*x*, *y*\] where *x* and *y* are the point coordinates, and a `data` field that refers to the corresponding element in *data*. Polygons are open: they do not contain a closing point that duplicates the first point; a triangle, for example, is an array of three points. Polygons are also counterclockwise, assuming the origin ⟨0,0⟩ is in the top-left corner. For each set of coincident input points, one of the points is chosen arbitrarily and assigned the associated polygon; the other coincident input points’ entries are missing from the returned sparse array. # diagram.triangles() [<>](https://github.com/d3/d3-voronoi/blob/master/src/Diagram.js#L82 "Source") Returns the Delaunay triangulation of the specified *data* array as an array of triangles. Each triangle is a three-element array of elements from *data*. Since the triangulation is computed as the dual of the Voronoi diagram, and the Voronoi diagram is clipped by the [extent](#voronoi_extent), a subset of the Delaunay triangulation is returned. # diagram.links() [<>](https://github.com/d3/d3-voronoi/blob/master/src/Diagram.js#L108 "Source") Returns the Delaunay triangulation of the specified *data* array as an array of links, one for each edge in the mesh. Each link has the following attributes: * `source` - the source node, an element in *data*. * `target` - the target node, an element in *data*. Since the triangulation is computed as the dual of the Voronoi diagram, and the Voronoi diagram is clipped by the [extent](#voronoi_extent), a subset of the Delaunay links is returned. # diagram.find(x, y[, radius]) [<>](https://github.com/d3/d3-voronoi/blob/master/src/Diagram.js#L119 "Source") Returns the nearest site to point \[*x*, *y*\]. If *radius* is specified, only sites within *radius* distance are considered. See Philippe Rivière’s [bl.ocks.org/1b7ddbcd71454d685d1259781968aefc](http://bl.ocks.org/Fil/1b7ddbcd71454d685d1259781968aefc) for an example. # cell Each cell in the diagram is an object with the following properties: * `site` - the [site](#site) of the cell’s associated input point. * `halfedges` - an array of indexes into [*diagram*.edges](#diagram) representing the cell’s polygon. # site Each site in the diagram is an array \[*x*, *y*\] with two additional properties: * `index` - the site’s index, corresponding to the associated input point. * `data` - the input data corresponding to this site. # edge Each edge in the diagram is an array \[\[*x0*, *y0*\], \[*x1*, *y1*\]\] with two additional properties: * `left` - the [site](#site) on the left side of the edge. * `right` - the [site](#site) on the right side of the edge; null for a clipped border edge.